Frontier: Elite II (aka FE2) is a video game published in 1993 on DOS by GameTek.com/track/1060907/frontier-mp3-theme-from-frontier-elite-2?autostart=true. Frontier Developments have neglected to complete the alleged missing code and. If the manual is missing and you own the original manual, please contact us!

Cover art for Frontier: Elite II David Braben David Braben,,, Release October 1993 Mode(s) Frontier: Elite II is a video game written by and published by in 1993 and released on the, and. It is the first sequel to the seminal game from 1984. The game retains the same principal component of Elite, namely gameplay, and adds realistic physics and an accurately modelled galaxy. Frontier: Elite II had a number of firsts to its name. It was the first game to feature procedurally generated star systems. These were generated by the game aggregating the mass of material within an early solar system into planets and moons that obey the laws of physics, but which have slightly randomised material distribution in order to ensure each system’s uniqueness. It was followed by in 1995 and another sequel, in 2014.

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Contents • • • • • • Gameplay [ ] There is no plot within Frontier, nor are there pre-scripted missions (as there are in its sequel, ). Instead, players explore space while trading legally or illegally, carrying out missions for the military, ferrying passengers from system to system, engaging in piracy or any combination of the above. As a consequence, Frontier cannot be completed or 'won', and players instead decide what to aspire to and set out to achieve it.

In Frontier, the player begins in the year 3200 and assumes the role of one of 's grandchildren, having inherited one hundred credits and an Eagle Long Range Fighter from him. By the game’s standards, these are very modest resources, and are intended as a spur to encourage players to earn money by whatever means they feel is appropriate. Though the plot is minimal, some background information about the universe of Frontier is provided. There are two major factions in the galaxy: The 'Federation', based in the Sol system, and the 'Empire', based in the system. These two factions are bitter enemies, but at the time of the game they have established a tense cease-fire, akin to the. Players are free to side themselves with the Federation, the Empire, both, or neither; the game does not restrict one's political career.

Both sides have military forces that a player can run freelance missions for, with successes leading to a military promotion. The ranks of the Federation and Empire are independent of each other. Playing for both sides adds to the difficulty to acquire a rank promotion for either.

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Archived from on 23 September 2010. Retrieved 2 July 2010. Retrieved 20 June 2013. Archived from on 10 August 2007. Retrieved 13 August 2007. • 10 November 2015 at the.

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On noflag.org.uk 'This WAS the Atari ST version of the game Frontier: Elite 2 [.]. It was disassembled, OS calls and hardware access removed, and originally run on a stripped down ST emulator (Hatari). Now it is compiled to C or native x86, and run much faster without 68K emulation. Most recently it has been modified to draw stuff with OpenGL at any shiny resolution with 8xAA, etc.'

• on by Craig Pearson on 6 December 2011 • Olafson, Peter (March 1994). ' Frontier: Elite II'. • 19 December 2006 at the. Computer Gaming World. • James, Jeff (May 1994). Computer Gaming World.

• 'Best Game Of All Time (Readers' Vote)',, (9): 58, 1 October 2004, #20 •. Retrieved 20 June 2008. • Staff (April 1994). 'The PC Gamer Top 50 PC Games of All Time'.